GURPS Middle Ages 1 covers three periods: the Saxon Kingdoms, Norman England, and the High Middle Ages. GURPS Middle Ages 1 takes you to the rich, dark world of medieval England, where heroic knights fight for King and God, nobles trade favors and treacheries, and peasants work the land. Welcome to the age of chivalry, fealty, and piety. Adventure and campaign ideas for all three major time periods in the Middle Ages. Complete information on using magic in a Middle Ages game. A guide to the religions of medieval England, from the pagan druids to the Christian monks. Within this book, you’ll find: Details on combat in the Middle Ages, from simple jousts to full-scale Crusades, including complete descriptions of melee and siege weapons, armor, and castle defenses. SECOND EDITION, FIRST PRINTING PUBLISHED JUNE 2002 ISBN 1-55634-655-7 Written by Graeme Davis Edited by Andrew Hackard Cover design by Alex Fernandez Illustrated by Eric Hotz GURPS Middle Ages 1 can also be used as a sourcebook for any roleplaying system. GURPS Basic Set, Third Edition Revised and Compendium I: Character Creation are required to use this supplement in a GURPS campaign.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |